A reduced co-op limit, capping out at a far less chaotic two. A return to the original game’s tight, scary, intimate combat. Gears of War 4 sounded promising from the off. Arkane’s ambitions for his one are ridiculous, but we’re confident that the studio will pull it off. Skill trees that give non-lethal versions of every power, and a game design that doesn’t even demand you use a single occult ability at all. Targets who need to be killed twice in one day. Levels that take place in two timelines at the same time. Clockwork mansions that can be rebuilt and reconfigured on the fly. Effectively the scaled up, creatively unbound, experimental theme park version of Dishonored, the sequel is playing with and reworking the series’ concepts in every way it possibly can. Dishonored 2Īs for Bethesda’s games that are actually going to be out this year, Dishonored 2 is looking more and more exciting all the time. Fight with a shotgun, build your own custom platforms and sneak past, or turn into a coffee cup and hide in the sink. Looking to blend BioShock’s dark, first-person action-RPG conceits with Dishonored’s endlessly malleable, free-form abilities, we’re likely to hear more about its hidden depths and spiralling weirdnesses at Gamescom this year. Preyįresh off its first proper showing at Quakecon 2016, Arkane Studio’s Prey is suddenly very, very hot indeed. Cross everything that its Gamescom showing is promising. Everything is in place to make Titanfall 2 the hit the first one should have been.
#BEST GAMES OF 2016 GAMES RADAR PS4#
There’s a cross-platform release, taking in PS4 as well as Xbox and PC. There’s a campaign, which looks every bit as fast, kinetic, and dynamic as the multiplayer game, blending shooting, arena combat, and a fair amount of platforming and traversal puzzling. All that, thankfully, has changed in Titanfall 2. But alas the game’s quality was inversely proportional to its longevity, its lack of campaign and its console exclusivity to the then-struggling Xbox One greatly hampering its potential success. Titanfall’s mix of mechs and parkour made for a hell of a good multiplayer game in 2014.
#BEST GAMES OF 2016 GAMES RADAR FULL#
With 64-player multiplayer, six classes – including the new Tanker designation- and a campaign promising huge, open environments full of choice, it could just be the (sort of) modern Battlefield to reclaim the series’ greatest glories. Set in World War One, Battlefield 1 is stripping weaponry back to the (relative) basics, though its structure is going anything but. But while the likes of CoD – and ex-CoD devs at Titanfall studio Respawn – are now moving to the future to shake things up, the original poster-boy for historical warfare is going right back to the start. There were even more of those, and people got sick of them too. Then there was the modern military shooter. People got a bit sick of them after a while. Battlefield 1įirst there was the World War Two shooter. With a legitimate, magic-bearded warlock heading up the project, the odds are that this could turn out to be one of early 2017’s most off-kilter hits.
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For Honor looks like a serious attempt to blend puristic, weighty, high-stakes sword duelling with a substantial campaign and lightly MOBA-ish multiplayer.
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But this is no mere historical Smash Bros. For Honor is the historical stab-nerd’s dream, pitching humanity’s greatest groups of blade brawlers against each other to find out who is the strongest (the samurai it’s always the samurai).
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Keep it turned to GamesRadar+, and we’ll bring you everything you need to know just as soon as we know ourselves. Which ones are going to be there, which ones are going to be the most exciting, and which ones, fundamentally, should you be keeping an eye on as news and impressions float merrily out of the convention centre? These games. And lo, the world’s game devs, publishers and press are descending upon Cologne, Germany, for another week of hype, previews, hands-on sessions, and exhaustion only just held off by a gross intake of bratwurst.īut the most important thing is the games. That can mean only one thing: It’s time for Gamescom 2016. It’s slightly inconveniently not-that-long-since-E3.